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Finite State Machine for Godot

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Devlog

  • Fixed Some stuff with the State Machine
    April 28, 2026 by CreaPoly Studios#Bug-Fix, #Minor Changes
    While using the State Machine myself for the first time, I ran into a bug and fixed it right away for you. I also added a small quality-of-life improvement. Fixed: Initial state start() function was n... Continue reading
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Updated 19 days ago